This page features some of the technical projects I worked on in my 3rd and 4th year of university. 3D Procedural City Generation This project is the final project for COMP521: Modern Computer Games. In my implementation, the city is generated in a pipeline with 3 stages. Stage 1: Road network generation on a game…
Category: Student blog
My Computer Science Papers and Reports
Here are a few papers and reports I wrote during my 3rd and 4th year at McGill University’s School of Computer Science. Customized OCR Solution for Handwritten Materials (Honours Research Project in Computer Science) A Minimax Approach to The Bohnenspiel Game (Artificial Intelligence Course Project) Reproducibility and Replicability of Empirical Results in Machine Learning (Applied…